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Search for VIS paper keywords

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pixel shader
found in
2
papers
co-occured with
10
author keywords
in a topic cluster with
23
author keywords

pixel shader found in 2 VIS Papers

Conf. Year ▴ Title
Vis 2004 Pixel-exact rendering of spacetime finite element solutions
Link to IEEE
Keywords: discontinuous galerkin methods
pixel shader
pixel-exact visualization
space-time finite elements
Vis 2003 Hardware-based ray casting for tetrahedral meshes
Link to IEEE
Keywords: volume visualization
raycasting
programmable graphics hardware
unstructured meshes
tetrahedral meshes
cell projection
pixel shader
pre-integrated volume rendering

pixel shader co-occurs with 10 other keywords:

cell projection 1x discontinuous galerkin methods 1x pixel-exact visualization 1x pre-integrated volume rendering 1x programmable graphics hardware 1x raycasting 1x space-time finite elements 1x tetrahedral meshes 1x unstructured meshes 1x volume visualization 1x


pixel shader is part of the topic cluster GPU-based techniques containing 23 keywords
gpu 14x programmable graphics hardware 7x gpu acceleration 5x gpu raycasting 3x gpu raytracing 3x gpu rendering 3x gpu techniques 3x gpu computing 2x gpu-based root-finding 2x pixel shader 2x shader 2x gpgpu 1x gpu methods 1x gpu particle tracing and streamlines 1x gpu programming 1x gpu resampling 1x gpu-based visualization 1x gpu/cuda 1x graphics processor 1x interactive gpu-centric rendering 1x pc graphics cards 1x programmable shader 1x shader programming 1x
  • Petra Isenberg
  • Tobias Isenberg
  • Michael Sedlmair
  • Jian Chen
  • Torsten Möller
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