All papers that include at least one of these keywords:

Conf. Year Title
Vis 2013 A Multi-Criteria Approach to Camera Motion Design for Volume Data Animation
Vis 2013 Evaluation of Static and Dynamic Visualization Training Approaches for Users with Different Spatial Abilities
Vis 2011 Artificial Defocus for Displaying Markers in Microscopy Z-Stacks
Vis 2010 A Curved Ray Camera for Handling Occlusions through Continuous Multiperspective Visualization
Vis 2010 Visualization by Proxy: A Novel Framework for Deferred Interaction with Volume Data
Vis 2007 LiveSync: Deformed Viewing Spheres for Knowledge-Based Navigation
Vis 2006 Importance-Driven Focus of Attention
Vis 2006 Dynamic View Selection for Time-Varying Volumes
Vis 2005 Distributed data management for large volume visualization
Vis 2005 Teniae coli guided navigation and registration for virtual colonoscopy
Vis 2005 View selection for volume rendering
Vis 2005 A feature-driven approach to locating optimal viewpoints for volume visualization
Vis 2005 Understanding visualization through spatial ability differences
Vis 2004 Visibility culling for time-varying volume rendering using temporal occlusion coherence
Vis 2003 Visibility culling using plenoptic opacity functions for large volume visualization
Vis 2003 Mental registration of 2D and 3D visualizations (an empirical study)
Vis 2002 Out-of-core rendering of massive geometric environments
Vis 2002 Visibility-guided simplification
Vis 2002 Scalable alignment of large-format multi-projector displays using camera homography trees
Vis 2002 Horizon occlusion culling for real-time rendering of hierarchical terrains
Vis 2002 Assisted navigation for large information spaces
Vis 2002 A case study on automatic camera placement and motion for visualizing historical data
InfoVis 2001 Semantic depth of field
Vis 2001 PixelFlex: a reconfigurable multi-projector display system
Vis 2001 Distance-field based skeletons for virtual navigation
Vis 2000 Interior/exterior classification of polygonal models
Vis 1998 Continuous cartogram construction
Vis 1997 Constrained 3D navigation with 2D controllers
Vis 1997 An anti-aliasing technique for splatting
Vis 1997 Virtualized reality: constructing time-varying virtual worlds from real world events
Vis 1997 UFLIC: a line integral convolution algorithm for visualizing unsteady flows
Vis 1997 Architectural walkthroughs using portal textures
Vis 1997 Interactive volume rendering for virtual colonoscopy