SciVis |
2015 |
CPU Ray Tracing Large Particle Data with Balanced P-k-d Trees
|
SciVis |
2014 |
Interactive Progressive Visualization with Space-Time Error Control
|
Vis |
2011 |
Visualization of AMR Data With Multi-Level Dual-Mesh Interpolation
|
Vis |
2011 |
Crepuscular Rays for Tumor Accessibility Planning
|
Vis |
2010 |
A Curved Ray Camera for Handling Occlusions through Continuous Multiperspective Visualization
|
Vis |
2010 |
Pre-Integrated Volume Rendering with Non-Linear Gradient Interpolation
|
Vis |
2010 |
Direct Interval Volume Visualization
|
Vis |
2010 |
Efficient High-Quality Volume Rendering of SPH Data
|
Vis |
2009 |
Curve-Centric Volume Reformation for Comparative Visualization
|
Vis |
2009 |
Interactive Visualization of Molecular Surface Dynamics
|
Vis |
2009 |
Kd-Jump: a Path-Preserving Stackless Traversal for Faster Isosurface Raytracing on GPUs
|
Vis |
2009 |
Volume Ray Casting with Peak finding and Differential Sampling
|
Vis |
2008 |
Visiting the Gödel Universe
|
Vis |
2007 |
Interactive Isosurface Ray Tracing of Time-Varying Tetrahedral Volumes
|
Vis |
2006 |
Comparative Visualization for Wave-based and Geometric Acoustics
|
Vis |
2005 |
Phonon tracing for auralization and visualization of sound
|
Vis |
2004 |
Light weight space leaping using ray coherence
|
Vis |
2004 |
STEPS - an application for simulation of transsphenoidal endonasal pituitary surgery
|
Vis |
2003 |
Acceleration techniques for GPU-based volume rendering
|
Vis |
2003 |
Hardware-based ray casting for tetrahedral meshes
|
Vis |
2003 |
Visualization of volume data with quadratic super splines
|
Vis |
2003 |
High dimensional direct rendering of time-varying volumetric data
|
Vis |
2002 |
Fast and reliable space leaping for interactive volume rendering
|
Vis |
2002 |
A new object-order ray-casting algorithm
|
Vis |
2001 |
Accelerated volume ray-casting using texture mapping
|
Vis |
2000 |
Image based rendering with stable frame rates
|
Vis |
2000 |
Four-dimensional non-linear ray tracing as a visualization tool for gravitational physics
|
Vis |
1999 |
Mixing translucent polygons with volumes
|
Vis |
1998 |
Accelerated ray-casting for curvilinear volumes
|
Vis |
1998 |
High quality rendering of attributed volume data
|
Vis |
1997 |
Accelerated volume rendering using homogeneous region encoding
|
Vis |
1993 |
Volume sampled voxelization of geometric primitives
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